GameDevDrinks this Wednesday
When: Wednesday January 20th from 6:30pm – 10:30pm
Where: The Pheasant Plucker @ 20 Augusta Street
Register: eventbrite.ca/e/game-dev-drinks-tickets-19868483168
Organizer: @GameDevDrinks
Details:
Happy New Year fellow GDDers,
After a long and much needed holiday break, GameDevDrinks is back and ready to kick off the new year in style!
As such, we invite all of you within or curious about our game development community to come and join us at the Pheasant Plucker on Wednesday, January 20 for a night of good times and good cheer. This month our guest speaker is Dan Clark from Moonray Studios, a local studio based out of Hamilton.
From 7:00-10:30 p.m., GameDevDrinks is the place for you to hang out and to hear Dan Clark speak about the trials and tribulations of Moonray Studios, as well as get a hands-on experience with their latest game “George of the Jungle.” Afterwards you can chat with Dan Clark, share your game concepts and ideas, tell and trade stories, show off game demos or just network and hang out because at GDD our goal is to create a casual and creative social environment for anyone – student, hobbyist, enthusiast and professional alike – who shares the common interest of game development of any kind.
We look forward to seeing you on the 20th!
Regards,
– Bret Measor
Moonray is a Hamilton-based shop that has been working on games and interactive experiences for over nine years. With a long history of successful partnerships with broadcasters and independent producers, Moonray is diving further into game development with multiple new projects as exciting as they are different.
Owie Owie is a mobile/web game produced in support of Teletoon’s new series of the classic George of the Jungle cartoon. Built in Unity, the game features endless vertical jumping and ragdoll physics in a way that makes success and failure equally rewarding. Help George escape from bugs infected with Owie Owie fever and save his friends, but also secretly enjoy his long, painful, Plinko-style falls. Share any particularly spectacular deaths with your friends and let them watch each bone-crunching collision on their own.